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Weaponized Baseball Bat

This is my latest personal project which I did in my free time. It was a fun one that really pushed my texturing skills to the next level.
My motivation and inspiration of doing this asset was seeing a picture of an old baseball bat and fell in love with how the wood looks and how it tells a story. But of course, just making a baseball bat wasn’t enough so I added my own twist to it.
I modelled it and UV-ed it in Maya. Made a high-poly inside Zbrush and then texture it in Substance Painter. The render was done in Marmoset Toolbag.